Literature Mods
Quoi:
Talk
Partie de:
Quand:
8:30 AM, mardi 14 août 2018
(1 heure 15 minutes)
Où:
Pavillon J.-A. DeSève (DS) UQAM -
DS-1525
Comment:
Discussion:
0
This paper presents a critical framework about literature
mods—modifications of source code and surface of literary works—and a
set of new empirical methods—modifying deformances—as a way of reading
and analyzing the behavior of digital kinetic poems, since they move in
time and space. How to simply read poems behaving as changing events?
How to read poems that display at extremely high speed? How to
critically analyze surfaces of inscription that may be impossible to be
read? What methods of criticism can be set in practice in order to read
kinetic poems? The problem of how to read digital poems, how to
interpret them, and how to write criticism about them is closely tied to
what kind of methods the reader and scholar use. Some of these methods
can, and should require practical engagement with the creative works, a
point that C. T. Funkhouser (2014) highlights. In fact, that is the type
of “computational poetics” methodology that, in “operating” the code
and interface, Stephanie Strickland and Nick Montfort (2013) call for.
Thus, this paper contributes to an analysis of digital kinetic poems
with an exploratory reading and modding of their code and display. Its
key finding is the development of a method that blends critical inquiry
with experiments of modifications of the poems’ output in terms of
spatiotemporal transitions. These modifications of time-based parameters
are built within a framework of open source software, remix culture,
and draw from intervening practices of altering video games as mods. In
addition, they are discussed against the backdrop of Lisa Samuels and
Jerome McGann’s (1999) notion of “deformative criticism.” Samuels and
McGann’s “deformance” approach employs analyses through alteration of
creative works, but at the print textual level, in order to isolate and
alter content that expands the practices of reading and interpretation.
Contrarily, modification and versioning is a set of methods used in
software development that can be adapted to reading kinetic poetry.
Reading kinetic text and kinetic poetry presents a challenge because it
demands interdisciplinary approaches and critical openness to engage
with artifacts that are complex and difficult to be read. In addition to
analyzing the different components of a literary work by using
traditional humanities models, literary criticism at the level of praxis
with programming languages and processes must develop new methods.
Because spatiotemporal dimensions such as onscreen speed and textual
behavior are topical concerns that affect the reading experience, this
paper presents modifications of kinetic poems in order to discuss them.
What I call a modifying deformance is no less than a method that emerges
out of modding practice and theory of literature. The main achievement
is the awareness of how coding affects display, process, and event,
rather than modifying works for purposes of development, improvement,
conversion, remake, technical support, or artistic creation. Finally, I
argue that literature mods can pave the way to resituate assumptions in
the field of digital literature, regarding literary and aesthetic
criticism.